Monday, May 7, 2012

Vector Vaders (Vectrex Game)

This is the grandaddy of all Vectrex homebrew games. It was the first major stride in keeping the Vectrex alive and well into a new decade and years beyond. Before the title screen comes the exciting announcement, "Over 12 years have passed since the release of any new Vectrex game...things change."

You can't underrate the impact of this game. It inspired like-minded Vectrex lovers to keep the machine alive by finding ways to create new hardware and software. Vectrex collecting simply would not be what it is today, and I would not own my wonderful multicart if John Dondzila hadn't swung the gates open with this game.

Much as I'd like to say that Vector Vaders is a fantastic game that pushed the boundaries of the system, it's not true. This is a simple Space Invaders clone that's full of flaws. It's blinky and slow. It seems like your shots take forever to land and your ship moves at a snail's pace. This is nothing compared to newer Vectrex homebrews. I respect this game for all it stands for, but I genuinely dislike it as a game playing experience.

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